When publishing changes, so does society. Investigate and compare the impact of two publication technologies, one pre-1900 and one post-2000, on a specific aspect of society – social relationship
Due to the development of technology, not only our society and the way we communicate have changed dramatically, but also the definition of publishing has expanded. Publishing can be defined as a process of “making information available to the general public”. (Wikipedia, 2014) However, traditionally, publishing referred as the production of printed newspapers and books. As our society moved forward with the advance of technology and the appearance of Internet, the way we interpret publishing also now includes publication of digital resources, such as blogging, micropublishing, and various different digital publishing activity. This change has brought major differences in how we communicate, interact and socialize with each other in the 21st century. This is evident through investigating pre-1900 publication of Gutenberg’s printing press and post-2000 publication of today’s social media networks such as Facebook.
According to Boog’s (2013) timeline visualization of a brief history of publishing, the very earliest form of publishing was the human cave painting found in Spain in 40,000 BC. In 1,300 BC, Chinese created books out of wood and bamboo strips. After 100 BC, roman scriptoria started selling books as a symbol of distinction of class. In 1040, world’s first movable type printing technology was developed in China, which later improved by Johannes Gutenberg. The link below archived the data of the history of publishing and effectively visualized.
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Figure 1 – Timeline: A Brief History of Publishing
The first notion of publish was born by a German printer Johannes Gutenberg, who invented the world’s first known movable type printing technology. A Canadian scholar McLuhan (1962) describes this as the Gutenberg’s evolution of printing. Before the Gutenberg evolution occurred, the pre-Gutenberg world communicated via extremely inconvenient and time-consuming method of hand-produced books, scrolls and tablets (Stacy, 2008), providing limited access of only to a restricted elite group. Any kind of general information exchange or communication therefore highly relied on the medium of word-of-mouth.
The introduction of printing press had a huge impact on our society and how we communicate with each other. When Gutenberg transformed the previous preferred Codex into a printed manifesto, it has allowed the mass production of printed books in a cost effective way for both printers and readers. Moreover, It has fostered the Renaissance, the European cultural movement in the early modern period where it profoundly influenced numerous areas such as literature, philosophy, art, music, politics, science, religion and many more. Scientists were able to share their findings such as data, methodology and ideas, which allowed science field to grow enormously. Simply put, due to the introduction of printing press, the era of mass production and mass communication became possible, even though it was still expensive, which ultimately and permanently shaped and still is shaping our society today. In comparison to the past where people originally communicated through cave painting and delivering information through word-of-mouth, ever since the introduction of the printing press, people actively and vibrantly communicated, creating media and press, in a more faster and efficient way. However, even though the Gutenberg principle (Stacy, 2008) has allowed significant changes in the society, it still did cost a lot of money when distributing the information to the mass audiences. It was more widely used by institutions rather than individuals.
Nevertheless, beginning from the 20th century and till today, media has faced a new era due to the introduction of the Internet and the World Wide Web, including the Web 2.0 and Web 3.0. When in the past, where people communicated through hard copy books and newspapers, which is costly and time consuming method, nowadays, people not only receive information but rather actively publish and share with broader public without the limitation of time and space through digital publishing. This change has brought major changes in people’s social relationship, where people actively use numerous multi media platforms to engage lively.
Although the meaning of publishing has expanded due to the development of digital media, it is still conventionally perceived as to the distribution of print media formats such as newspapers and hard copy books. However, publishing today also largely includes online publishing activity such as micro-publishing. Cristina Katz (2012) defined that in micro-publishing’s perspective, “every person is a publisher”. She believes that every person has the right to express their opinion, even though it can be unprofessional or incorrect, they have the right to speak up, reach the audiences and actively communicate. The difference between the traditional publishers and the micro-publishers is the target audience. Traditional publishers show strong tendency to target the mass audiences, whereas the micro-publishers aim to reach likely readers. One example is Facebook, a social network media where micro-publishing is evident. In Facebook, a vast number of 1.35 billion monthly active users (Craig Smith, 2014) have a potential to be a micro-publisher via posting status, commenting on other’s post, uploading any images or videos to share and actively give and take information. Through these activities, people today are constantly socially connected to each other and publishers can deliver the content via online more faster than ever, compare to the past era of Gutenberg’s.
As the aforementioned argument states that when publishing changes, so does our society. Shifts in the form of publishing from cave painting to online social networking activity, our society and the way we interact and socialize with each other has greatly altered. Social networking system became the “popular platforms for interaction, communication and collaboration between friends,” (Wilson, et al. 2009, p.205). With the statics mentioned previously, with Facebook having 1.35 billion monthly active users (Craig Smith, 2014), this significant number of users are the living evident, which proves that the social media platform has become one of the most vibrant medium of today’s publication system. However, as Rusbridger (2010) suggested, the innovation in new technologies should not completely ignore previous frameworks in publishing. Simply put, it is crucial for us to recognize that the social media platforms such as Facebook are not entirely a ‘new’ technology; hence it can be described as an evolution of the past frameworks. Its fundamental characteristics such as the purpose of communication, exchanging information and connecting with others shares the same value with the Gutenberg’s printing press. Nevertheless, when Gutenberg’s printing system fostered mass communication in the beginning, with no doubt, we can say that the social media platform is not only maintaining the system, but also allowing its function to go further by creating its own characteristics possible such as the introduction of Web 2.0 and the upcoming Web 3.0.
The future of our society, most likely will be more dependent on the Internet, being everywhere at all the time. Before the introduction of the Web 2.0, users had limited access and passive viewing of contents. However, the Web 2.0 opened the gate for the users to vibrantly collaborate and interact, allowing two-way communication with each other, as being the publisher of user-generated content via social media platform. Web 3.0 is will be focused on overcoming the physical location of the Internet being out of the computer screen to numerous different devices such as smartphones, cars and other household appliances, where the Internet will be connected without any barriers, being omnipresent (Randy Matusky, 2013).
Experts predict that our society will be shifting more towards to the development of the mobile culture, with the introduction of the Web 3.0, being mobile phones with Internet highly attached to our daily lives. (Daniel Nations, et al.,) This is not surprising since the mobile culture is growing extremely fast, already greatly influencing our everyday lives, creating “a new paradigm that outlines the vision of communication media today” (Kenichi, 2006, p.346). With the introduction of Smartphone and the ultimate advance of technology, users can literally do everything and anything, without the limitation of time and space. For example, it is now a common pattern for social media users to lively connect and communicate with each other through the medium of smartphone, using their social media applications such as Facebook. They constantly and lively post and share what they see and hear at the moment. Furthermore, we can even create a video, document or any written or visual contexts and upload on our Facebook, personal blog, or even other’s publication area.
Although the introduction of new media has numerous positive aspects, there are few challenges confronting these matters. First of all, one of the challenges could be the issue of the copyright. Since there are hundreds and thousands of Internet users all around the world, it is extremely hard to regulate, when comparing to the print media, due to the uncertain boarders and laws from different countries. For example, it is simply impossible to monitor the entire vast amount of users using Facebook. Also, some societal concerns are also being raised such as cyber bullying, Facebook drama and addiction to mobile phone and the Internet.
Additionally, most important challenges that matter would be the authenticity of the online social relationships. Researchers and psychologists claim that offline relationships are more valuable and important in remaining good social relationships in general. Cummings (2013, p.103-108) states that online social relationships are only useful when it merely supports and fosters offline relationships. In comparison where the printing press operated through trading via face-to-face communication, today’s social relationships are mostly conducted through online environments such as social networking platform, such as Facebook. Some people might say that it is possible to create strong inner connections through Facebook if you share similarities or hold common types. However, Professor Nancy Baym (Rick Nauert, 2009) claims that even though you share common values, “on average these relationships are not very strong”.
Even though there are few concerns remaining, it is unquestionable that the new media shaped our society to constantly communicate, interact and socialize through numerous digital media platforms, allowing anyone and everyone to have a voice and reach the likely audiences. With the broadened definition of publishing from simply printing hard copies to generating numerous forms of online contents, our society is going thought adapting the new era brought by technology. Information and data can be freely exchanged and delivered to potential individuals without any barriers. Today, our society is moving more forwards, shifting to the ‘networked media’ as Fritjof Capra (1996) describes, “Wherever we see life, we see networks”. Through the development of the Web 3.0, our mobile devices such as smartphones, laptops, tablet pcs and any devices with mobility can “make the mundane interesting, the everyday confronted, providing a new lens for viewing the world through a new camera vision. The sense of intimate connectedness to the message, its subjects and the author has emotional implications in everyday art experience, making one feel special, important and inspired.” Today, we live in a day where digital media became a virtual space in our lives, allowing us to be globally connected, sharing and exchanging values, cultures and information, creating social bonds via digital medium and consume the new media as a whole new playground for infinite publishing platform and this will simply grow larger and larger by the endless development of technology.
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